Theme Development for Above Snakes

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  • Character development (3)
  • jesse (15)
  • Research (30)
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Sunday, 28 October 2012

maya work flow part 2

 set dressing my level
 barrel props
 normal maps for bump mapping
 normal mapps for bump mapping
painted wood texture
adding grass to my set
building with texture

lighting in maya
Posted by AAAW at 10:38
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Blog Archive

  • ▼  2012 (49)
    • ►  September (12)
    • ▼  October (23)
      • Environment - Development - 'Screenshot' 1
      • Another character sketch
      • Environment Research - Western Games
      • Texture Hunt
      • Draft story
      • Observational Drawings
      • Passages From Books
      • Drawings and more research
      • ENVIRONMENT RESEARCH
      • Video Reference - Environment
      • photo ref (jesse)
      • more reference
      • minature western houses
      • 3;10 to yuma research thoughts
      • western town thoughts
      • structure
      • Town layout reseach
      • doors, windows and props (scans)
      • sketches (drawings)
      • painted buildings
      • modelling and texture work flow
      • maya work flow part 2
      • video reference
    • ►  November (14)
  • ►  2013 (5)
    • ►  January (5)
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