Tuesday, 23 October 2012

ENVIRONMENT RESEARCH

Theme Development For Game: Western environment 

Picture from internet



 module of wagon on maya



 western town;- most of the house are built right beside the road 
                                      

         rusty old tank
                                               
                                      
 module of different types of western houses

 :-i got basic concepts about the strucuture and
 textures of a Western house
:-liked  ground texture which can be used later  


TOWN OF RANGO:-















 :-i liked the design of the houses and textured
:-different from other western design i came across
:-i liked the used kerosene tanke to give
it is really fascinating how the designer used a regular "barrel" and turned it into a bar
cup as water tank
kerosene  as general store










GENERAL STORE:





- The western house are wooden. They looked torn down, rusty looking, abandoned.  
-The picture above is of a General Store. As you can see, they are short in height. They use huge signboards to attract their customers.




SKETCH:








                            rough sketch before modeling on maya

LANDSCAPE



                    westen land scape which can be used as background in our level design

TEXTURE:





-

WOOD TEXTURE:

PHOTOSHOP TUTORIALS
http://www.tutorial9.net/tutorials/photoshop-tutorials/custom-wood-texture-in-adobe-photoshop/


 Youtube Tutorial:


i think easiest way to make realistic texture on photoshop  (tutorial)




textured that i made on photoshop



RESEARCH
CLIPS AND SCREEN SHOTS

ANIMATION ''RANGO'

RED DEAD REDEMPTION


                                     

below:- pic from fist full of money

Below:- clips from one of my favorite western movie good,bad and the ugly and the quick and the dead




HORROR RESEARCH:

GAMES:



Trailer of ALAN AWAKE


Trailer of the Silent Hill

ENVIRONMENT:-




Above is an image of one of the popular video game called Silent House. I am using this image as  a reference in order to achieve similar old, haunted, ghostly like effect. The atmosphere, lighting effects, textures, and the shadows of the trees give us the sense that this house is haunted. 



Few pictures of an old abandon house


LIGHTING:




MODLE AND TEXTURE :






 
Work on progress on my Western house and Water Tank in different perspective views.





Final Design-Complete. Here on my final screen shot, I made few changes in the textures and design. As you can see, I have changed the light effect and changed the texture to be more darker in order to achieve more of a creepy look. The rusty water tank, and the darkness all adds to the abandoned scary haunted house effect! 


Character Design

Gender: Male (mid-age) 
Character role:-Minor non player role, donor, helps main player to achieve goals, assign mission, provide weapons and items. 
lost his left leg to a goblin, Family killed by goblin. 
hot tempered, paranoid, forgetful. Blacksmith , shopkeeper 

research on games and movies:-














Research on body shape and size








Research on character behaviour and personality

   research on facial and body structure

Research on games character(merchant,donor,blacksmith)





screen print of my character created on zbrush




final charater 
used mudbox,3dcoat, zbrush and maya 





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